package com.yanqu.road.entity.activity.jiuzhou.helper.show;

import com.yanqu.road.entity.activity.jiuzhou.game.CrossJiuZhouGameBattleUserData;

/**
 * 战局表现用户数据
 */
public class CrossJiuZhouGameBattleRecordData {

    private int battleRound;

    /**
     * 用户1
     */
    private CrossJiuZhouGameBattleUserData battleUser1 = new CrossJiuZhouGameBattleUserData();

    /**
     * 用户2
     */
    private CrossJiuZhouGameBattleUserData battleUser2 = new CrossJiuZhouGameBattleUserData();

    public CrossJiuZhouGameBattleRecordData() {

    }

    public int getBattleRound() {
        return battleRound;
    }

    public void setBattleRound(int battleRound) {
        this.battleRound = battleRound;
    }

    public CrossJiuZhouGameBattleUserData getBattleUser1() {
        return battleUser1;
    }

    public void setBattleUser1(CrossJiuZhouGameBattleUserData battleUser1) {
        this.battleUser1 = battleUser1;
    }

    public CrossJiuZhouGameBattleUserData getBattleUser2() {
        return battleUser2;
    }

    public void setBattleUser2(CrossJiuZhouGameBattleUserData battleUser2) {
        this.battleUser2 = battleUser2;
    }
}
